It's Cow Game! Version 2.04!

This commit is contained in:
PajamaBee 2024-09-19 23:06:51 -05:00
commit a9e1ed9ddd
3148 changed files with 95332 additions and 0 deletions

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extends Item
func initialize_stats():
itemName = "Crystal Bone"
itemDescription = "Rare and valuable this is the bone of a crystal!"
itemSprite = load("res://Items/Natural/Bones/Sprites/crystalbone.png")
value = 90
weight = 6
hardness = 99
edibility = 2
basketPower = 70
basketabilityDifficulty = 95
flammability = 5

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extends Item
func initialize_stats():
itemName = "Dirt Bone"
itemDescription = "These grow in the dirt! Nature is cool!"
itemSprite = load("res://Items/Natural/Bones/Sprites/dirtbone.png")
value = 5
weight = 2
hardness = 8
edibility = 30
basketPower = 5
basketabilityDifficulty = 60
flammability = 5

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extends Item
func initialize_stats():
itemName = "Haunted Bone"
itemDescription = "Haunted by the spirit of a bone! ooOOOooOOoo"
itemSprite = load("res://Items/Natural/Bones/Sprites/hauntedbone.png")
value = 10
weight = 0
hardness = 1
edibility = 5
basketPower = 5
basketabilityDifficulty = 90
flammability = 70

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extends Item
func initialize_stats():
itemName = "Licorice Bone"
itemDescription = "This is black licorice no one likes these except geese? idk why."
itemSprite = load("res://Items/Natural/Bones/Sprites/licoricebone.png")
value = 10
weight = 0.5
hardness = 35
edibility = 65
basketPower = 24
basketabilityDifficulty = 50
flammability = 50

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extends Item
func initialize_stats():
itemName = "Parallelogram Bone"
itemDescription = "A bone in one of the most cool shapes, a wonderful find. Must have been shed by a parallelogram skeleton."
itemSprite = load("res://Items/Natural/Bones/Sprites/ParallelogramBone.png")
value = 44
weight = 2
hardness = 90
edibility = 10
basketPower = 20
basketabilityDifficulty = 75
flammability = 20

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extends Item
func initialize_stats():
itemName = "Pretzel Bone"
itemDescription = "A big salty treat."
itemSprite = load("res://Items/Natural/Bones/Sprites/pretzelbone.png")
value = 16
weight = 1
hardness = 9
edibility = 80
basketPower = 65
basketabilityDifficulty = 50
flammability = 55

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extends Item
func initialize_stats():
itemName = "Redby Bone"
itemDescription = "A brilliant red jewel that is also a bone"
itemSprite = load("res://Items/Natural/Bones/Sprites/redbybone.png")
value = 100
weight = 4
hardness = 100
edibility = 2
basketPower = 70
basketabilityDifficulty = 95
flammability = 45

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extends Item
func initialize_stats():
itemName = "Rex Bone"
itemDescription = "This is the most rare and valuable bone. Common misconception is that this is a t-rex bone, it is not. It is the rare and sought after Rex Bone. A quest to find one is sure to bring friendship and adventure."
itemSprite = load("res://Items/Natural/Bones/Sprites/rexbone.png")
value = 200
weight = 15
hardness = 99
edibility = 1
basketPower = 90
basketabilityDifficulty = 90
flammability = 10

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extends Item
func initialize_stats():
itemName = "Rock Bone"
itemDescription = "This grew in a rock, then the rock shed this bone. Both rocks and skeletons grow and shed their bones all the time it's ok."
itemSprite = load("res://Items/Natural/Bones/Sprites/rockbone.png")
value = 7
weight = 10
hardness = 99
edibility = 1
basketPower = 10
basketabilityDifficulty = 75
flammability = 3

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extends Item
func initialize_stats():
itemName = "Square Bone"
itemDescription = "This bone has 4 sides. It must have been grown and shed by a square skeleton."
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extends Item
func initialize_stats():
itemName = "Zucchini Bone"
itemDescription = "Sometimes zucchinis grow bones and turn into skeletons i think."
itemSprite = load("res://Items/Natural/Bones/Sprites/zucchinibone.png")
value = 30
weight = 1
hardness = 12
edibility = 80
basketPower = 15
basketabilityDifficulty = 70
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extends Item
func initialize_stats():
itemName = "Cloud"
itemDescription = "Does not pop"
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value = 35
weight = 0
hardness = 1
edibility = 95
basketPower = 80
basketabilityDifficulty = 85
flammability = 5

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extends Item
func initialize_stats():
itemName = "Dirt"
itemDescription = "Could probably juice this to get Dirt Juice"
itemSprite = load("res://Items/Natural/Sprites/Dirt.png")
value = 2
weight = 0.8
hardness = 7
edibility = 58
basketPower = 8
basketabilityDifficulty = 50
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extends Item
func initialize_stats():
itemName = "Gold"
itemDescription = "Valuable because it is shiny."
itemSprite = load("res://Items/Natural/Sprites/Gold.png")
value = 53
weight = 11.4
hardness = 53
edibility = 50
basketPower = 60
basketabilityDifficulty = 30
flammability = -30

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func initialize_stats():
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itemDescription = "M'name's Mud. No not really."
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value = 10
weight = 0.9
hardness = 15
edibility = 64
basketPower = 65
basketabilityDifficulty = 10
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extends Item
func initialize_stats():
itemName = "Resin"
itemDescription = "Shiny tree goop"
itemSprite = load("res://Items/Natural/Sprites/Resin.png")
value = 16
weight = 0.2
hardness = 10
edibility = 60
basketPower = 70
basketabilityDifficulty = 80
flammability = 70

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extends Item
func initialize_stats():
itemName = "Sand"
itemDescription = "I've got no clue what spell witches use to make this tasty."
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value = 2
weight = 1.3
hardness = 20
edibility = 25
basketPower = 1
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Items/Natural/Stone.gd Normal file
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extends Item
func initialize_stats():
itemName = "Stone"
itemDescription = "A decent sized rock from a river."
itemSprite = load("res://Items/Natural/Sprites/Stone.png")
value = 7
weight = 3
hardness = 80
edibility = 2
basketPower = 60
basketabilityDifficulty = 60
flammability = 2